Iron Perimeter
Hold the line across shifting fortified sectors. Squad-based, permadeath, no respawns on Hard.
Radwar Studios is an independent game development team crafting hazardous, high-stakes worlds — from tactical shooters to survival sims. Precision-built. Battle-tested.
Every title we ship goes through the same forge: brutal playtesting, tight feedback loops, and zero tolerance for filler mechanics.
Hold the line across shifting fortified sectors. Squad-based, permadeath, no respawns on Hard.
Zero-gravity circuits at Mach speed. Every drift bends the track behind you.
Fourteen days since the fallout. Scavenge, fortify, and decide who you trust.
We're a founder-led team of designers, engineers and artists who got tired of shipping worlds that felt safe. Radwar exists to make games with real stakes — where failure costs something and victory means it.
No crunch culture. No filler content. Every mechanic earns its place or it doesn't ship.
From first prototype to live-ops, we run the entire pipeline in-house.
Deep engine-level tooling built for the mechanics we need — not the ones off the shelf.
Netcode, matchmaking and server infrastructure built to survive launch-day spikes.
Systems-first design. Every mechanic is playtested until it earns its place.
Post-launch content cadence driven by real player telemetry, not guesswork.
Server-authoritative architecture and active fair-play enforcement.
Direct developer-to-player channels across Discord, Steam and beyond.
Small team, wide arsenal. Everyone here ships — nobody just manages.
If you'd rather build hazardous worlds than polish safe ones, we want to hear from you.
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